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[livejournal.com profile] peaseblossom has managed to put her finger on something that bothered me about Changeling: the Lost so succinctly that I am quoting it in it's entirety here.

Okay, I haven't read the whole book (though I've read more than half), but I've flipped through all of it. In fact, after a while, I frantically searched through it for the warning that says: This is not happy fun Changeling. This game is about abuse, slavery, and more abuse. Don't read this book if such things might trigger memories of experiences you'd rather forget. Don't play this game unless you have discussed said triggers with the storyteller and the other players and you trust them to respect your boundaries.

I didn't find it.

I find that a bit irresponsible. There's lots of interesting story potential in how we get beyond the unfortunate parts of our past, or how we don't; of how tragedy alters our lives so much we hardly recognize ourselves or the world around us. I just think that when a game gives storytellers license to rape and torture the PCs, it's a bad idea not to also give them some tools to deal with potentially traumatic subjects in a way that keeps everyone at the table safe.


Me again. I should point out that a previous White Wolf game, Kindred of the East, did have such a warning. Why they neglected to put one in C:tL I can't imagine, given that rape and terrible abuses are freely mentioned in the character background examples.

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Eliyes

May 2025

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